Comparison
GestureCraft vs Multitouch (2026)
The closest comparison in this category — and the most honest one. Updated August 2026.
Of every app GestureCraft gets compared to, Multitouch is the closest — both map trackpad gestures to actions, and both go beyond the trackpad. I'll be straight, because that's the only kind of comparison worth reading: Multitouch does more than GestureCraft. It's made by Ryan Hanson, the developer of Rectangle, and it's a mature, capable tool. GestureCraft's case against it isn't features — it's price, simplicity, and being built for macOS 26. Full disclosure: I make GestureCraft.
At a glance
| GestureCraft | Multitouch | |
|---|---|---|
| Price | $7.99 once | $15.99 once |
| Devices per license | Up to 3 | 3 |
| Try before you buy | 14-day refund | 30-day trial |
| Trackpad gestures | Yes | Yes |
| Magic Mouse surface gestures | 2-finger tap & swipe | Yes |
| Keyboard shortcuts as triggers | Yes | Yes (+ hyper key, key remap) |
| Mouse buttons as triggers | Yes (click & hold) | Yes (remap) |
| External Magic Trackpad | Yes | Yes |
| Window management | Snap, as an action | Bundled (Rectangle) — deeper |
| Run Shortcuts / launch apps / scripts | Yes | Launch, scripts, browser controls |
| Idle CPU | ~0%, event-driven | Not published |
| Learning curve | Minimal | More to configure |
| Subscription | No | No |
| macOS | Built for 26+ | 10.15+ (no stated 26 claim) |
What Multitouch is best at
Best for: the most capable gesture toolkit, and for older Macs.Multitouch is genuinely good, and it does more than GestureCraft. It maps trackpad and Magic Mouse gestures — by finger count, taps, swipes, pinch, and rotate — to a large set of actions, remaps keys and mouse buttons (including a hyper key), bundles Rectangle's window management (snap areas, shortcuts, menu items), runs scripts, and controls browser tabs. It works with any trackpad or Magic Mouse, including external ones, covers three devices for $15.99 as a one-time purchase, has a generous 30-day trial, and comes from the well-regarded developer of Rectangle. It lists a macOS 10.15+ minimum, so it runs on far older Macs than GestureCraft, and it's actively maintained. If you want the deepest gesture toolkit — especially Magic Mouse gestures or built-in window management — or you're on an older Mac, Multitouch is the better buy, and this page won't pretend otherwise.
What GestureCraft does differently
Best for: a simpler, cheaper, macOS 26-native app with near-zero idle CPU.GestureCraft doesn't out-feature Multitouch — it under-features it, on purpose. It maps trackpad gestures, 2-finger taps and swipes on the Magic Mouse, keyboard shortcuts, and mouse buttons to the actions people reach for most: run a Shortcut, launch an app, snap a window, type a keystroke or sequence, or run a script. (2-finger swipes are opt-in, and require turning off macOS's native 2-finger swipe in System Settings > Mouse; you can also bind 2-finger hold or double-tap if you want them.) A rule reads like a sentence — when I do a two-finger swipe, run a Shortcut, in every app or just one — so there's almost nothing to learn. It's native and notarized specifically for macOS 26, is event-driven so it sits at near-zero idle CPU, keeps no account, and does its work on your Mac. It's a one-time $7.99 — about half Multitouch's price — with free updates on up to three Macs and a 14-day money-back guarantee. The trade is real: Multitouch does more Magic Mouse gestures (pinch, rotate), has a bundled window manager, and deeper remapping. What you get for GestureCraft is a lower price, less to learn, and an app built for the newest macOS.
The honest trade-off
This one comes down to breadth versus price and simplicity. Multitouch is the more powerful, more established app, and if you'll use its depth — the full range of Magic Mouse gestures (pinch, rotate, and more), its bundled Rectangle window management, deeper remapping — it's worth the extra money, and it supports older Macs GestureCraft can't. GestureCraft now handles 2-finger taps and swipes on the Magic Mouse, and it's for the person who wants the common cases — trackpad and Magic Mouse gestures, shortcuts, and mouse buttons mapped to everyday actions — at half the price, with a rule that's obvious the first time you see it, on macOS 26. Neither is "the winner"; they're aimed at different buyers.
Price
Both are one-time purchases with no subscription and both cover three devices: GestureCraft is $7.99, Multitouch is $15.99. GestureCraft is about half the price, and Multitouch's 30-day trial is longer than GestureCraft's 14-day money-back window. Price favors GestureCraft; capability favors Multitouch. Pay for whichever side of that you value more.
Which should you pick?
- You want the most capable gesture toolkit — the full range of Magic Mouse gestures including pinch and rotate, bundled window management, deep remapping → Multitouch.
- You're on an older Mac (macOS 10.15 through 15) → Multitouch; GestureCraft is built for macOS 26.
- You want a simpler, cheaper app that handles 2-finger Magic Mouse taps and swipes, trackpad gestures, shortcuts, and mouse buttons with near-zero idle CPU → GestureCraft.
- You want the lowest price and almost nothing to learn → GestureCraft.
Comparing more tools? See the full roundup of Mac gesture and input apps, or the GestureCraft vs BetterTouchTool head-to-head.
One clean app for gestures, shortcuts, and mouse buttons
GestureCraft maps trackpad gestures, keyboard shortcuts, and mouse buttons to Shortcuts, app launches, window snaps, and scripts — without the learning curve. One-time $7.99, up to 3 Macs, 14-day money-back guarantee. Built for macOS 26+.
Get GestureCraft